Spread the loveThe Dawn of 3D Adventure When “The Legend of Zelda: Ocarina of Time” was released in 1998 for the Nintendo 64, ...
Shigeru Miyamoto has many decades of experience making video games, but he’s revealed that one of his biggest mistakes ...
Shigeru Miyamoto brought peace to the war between video games and movies almost 30 years ago, when Zelda: Ocarina of Time was released.
With three major splits and branching paths from them, the Zelda timeline can get messy - let us iron out the Legend of Zelda ...
As previously noted in the PlayStation list of the same type, 1998 was one of gaming’s best. No matter what console you were ...
"A must play for portable gamers" The Legend of Zelda: Ocarina of Time isn't just one of the best N64 games of all time, it's arguably one of the most important games of the 3D era. It was never ...
The decompilation project for Majora's Mask doesn't include the 3DS version of the game, just all of the regional versions and the 1.1 revisions. The current project has completed work on the US ...
Hyrule is darker than you think. Across multiple games, The Legend of Zelda has set up the perfect elements to create a ...
The ZeldaRET team has finished its Majora's Mask decompilation project, creating a perfect codebase for ports, mods, and more ...
The way the Zelda timeline works is that three branches all diverge from The Legend of Zelda: Ocarina of Time. That’s not the first game in the overall continuity, but it is where things start ...
I could boot up my Nintendo Switch right now and jump into The Legend of Zelda: Ocarina of Time or Majora’s Mask without ...